Version 0.31 - Dynamic Maps


Highlights

- New Dynamic Maps that change as you fight on them
- Weapon Updates
- Unlimited ammo only in Godwalker

Bullet Points

Design

  • Rocket Launcher and Missile Launcher now give more god juice
  • Godmode now has limited ammo until Godwalker
  • Added in Dynamic maps that change over the course of play
  • Dynamic maps never play the same way twice
  • Made modifications to tooltips to make them easier to read
  • Godmode now fills the screen when the meter is filled
  • Shop weapons are now random
  • High tier weapons only spawn after the midway point of the run
  • Increased damage and lowered Magazine size on Heavy Carbine
  • Adjusted Fleet damage and magazine size

Development

  • Tooltip updated to reflect Godmode ammo change
  • Ammo UI now displays "UNLIMITED" when you have unlimited ammo
  • Laser Eye enemies now have a locked Y position
  • Added dynamic nav mesh components
  • Fixed bug where death stats wouldn't scale properly
  • Fixed bug where combat wouldn't end if dynamic level handler wasn't set
  • Fixed bug where enemy projectile would die on instantiation
  • Fixed bug where if enemy had no shields it wouldn't take damage
  • Fixed bug where armor would cause enemy physics to break
  • Fixed bug where display board would not show final room correctly
  • Fixed bug where, when going down a slope, you could fall and hit the ground a lot, causing the vfx to spawn and go crazy

Known Issues

  • Enemies run and hide too well at times
  • Debug player death screen comes up "YOU DIED" for a moment after death

Files

GODWALKER Build 0.31.zip 120 MB
May 29, 2023

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