Version 0.30 - Post-showcase Update
GODWALKER » Devlog
Highlights
- Two new weapons
- Balance changes
- Bug Fixes
Bullet Points
Design
- Balanced the Heavy Shotgun
- Added New Weapon: Heavy Carbine
- Added New Weapon: Slagbolt
- Added New Element: Slag. Slagging enemies makes them give you more God Juice.
- Shop weapons are now randomized.
Development
- Fixed bug where player could fall through the floor when entering a shop
- Fixed bug where explosions wouldn't show damage numbers
- Fixed bug where Godwalker damage would not track
- Fixed bug where shotgun shots would generate God Juice even when weapon had negative effectiveness
- Added 16:10 screen scaling option
Known Issues
- Enemies run and hide too well at times
- Debug player death screen comes up "YOU DIED" for a moment after death
Files
GODWALKER Build 0.30.zip 111 MB
May 20, 2023
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GODWALKER
GODWALKER is a FPS where the faster you play the stronger you get.
Status | In development |
Author | JoshGameDev |
Genre | Shooter, Action |
Tags | 3D, Fast-Paced, First-Person, Indie, Low-poly, Roguelike, Singleplayer, Unity |
More posts
- GODWALKER 0.40 UpdateApr 23, 2024
- Version 0.37 - Rebalanced Every WeaponAug 19, 2023
- Version 0.36 - Strong Balancing ActAug 17, 2023
- Version 0.35.2 - Play NYC HotfixesAug 03, 2023
- Version 0.35 - PlayNYC BuildAug 02, 2023
- Version 0.34 - Bug Fixes and Render TestsJul 24, 2023
- Version 0.33 - TuningJul 04, 2023
- Version 0.32 - Tuning and AdjustmentsJun 16, 2023
- Version 0.31 - Dynamic MapsMay 29, 2023
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